Food and Beverage Delivery App Competitive Analysis

2022

Customer: Starbucks

My role: Co-researcher

Methods: Unmoderated usability test and 1:1 moderated interview

Tools used: UserTesting, Figma, Miro, Google Suite

Stakeholders: Starbucks Product Managers

Timeframe: 8 weeks

Challenge

Starbucks was considering integrating a delivery service into their app. To help inform their future strategy, they wanted to better understand customer needs and expectations throughout the ordering and delivery process

They also wanted to collect customer feedback on differing levels of 3rd party delivery integration and delivery fee models used by competitors.

Solution

My co-researcher and I recommended a two-part strategy: 1) an unmoderated test to capture in-the-moment feedback while placing an order, and 2) a follow-up moderated session the following day to dive deeper into pricing and fee sentiment. We split in half moderation and analysis responsibilities for both touchpoints.

The brands chosen for this study (Peet’s Coffee, Chipotle, Chick-fil-A, and Domino’s) allowed us to evaluate a variety of delivery experiences that included partial and full third party integration, premium pricing, and fees.

Influence

Based on our findings, we recommended exploring a partial or full third-party integration solution to ensure the best user experience. 

A few months after this study, Starbucks announced the decision offer their products via DoorDash and Uber Eats

Overview

Research Questions

The purpose of this study is to answer the following research questions:

  1. What are participants’ impressions of each app’s delivery ordering process and premium pricing?

  2. What are participants’ impressions of the checkout process of each app?

    • How, if at all, does third-party integration and premium pricing for delivery factor into their impressions?

  3. What expectations do participants have regarding order tracking during delivery and how well, if at all, are those expectations met?

  4. What areas of opportunity are there for the company to consider for their own app?

Methodology

  • Longitudinal study with 12 participants split across 4 competitors (3 per competitor) who offer food and beverage delivery through their brand’s app

    • Brands tested: Peet’s Coffee, Chipotle, Chick-fil-A, and Domino’s

  • Participants were a mix of those who were familiar with ordering delivery via a competitor app and those unfamiliar with it

  • Each participant completed 2-touchpoint sessions (1 unmoderated, 1 moderated) across the following competitor apps:

    Touchpoint 1: 15-minute unmoderated test

    • Tasks: Participants purchased food and/or a drink using a provided gift card and their designated brand’s mobile app (iOS and Android)

    • Participants thought out loud as they attempted to complete tasks and answered questions about their experience

  • Touchpoint 2: 30-minute moderated session

    • Completed within 24 hours of the unmoderated test

    • Provided an opportunity to ask follow-up questions regarding their purchase experience

Approach

Below is an overview of considerations I made as part of the research strategy:

Unmoderated tasks informed the moderated interview: The unmoderated test plan focused participants on completing an order and providing usability feedback along the way. I structured the test to include multiple question types to make it quick and easy to review key points of feedback in the session before heading into the mod session the next day. The mod session then allowed participants further reflection on their experience and an opportunity for researchers to ask in-depth questions regarding cost sentiment.

QC and Pilot sessions: Before the full launch, we ran one pilot session for each brand. Once complete, we watched each session to ensure the time length was within our target, participants were able to successfully complete the tasks, and identify any task confusion or misunderstanding. Based on the pilot results, we further refined the test plan.

Memory loss between sessions: A portion of the delivery experience occurred after the unmoderated test ended. To help jog participants’ memories in the following day’s mod session, we asked them to notate any thoughts they had about their delivery experience after they placed their order.

Participant communications: This study required more effort and coordination from our participants than most studies. Understanding that communication was key to ensuring success, we provided frequent, proactive, and detailed instructions.

Research Operations assistance: My co-researcher and I enlisted help from a Research Operations Specialist teammate to ensure the project ran smoothly and on time. They focused on recruitment, participant scheduling, and working through technical issues that arose during the unmoderated session, which allowed me to remain focused on research-related tasks.

Planned ahead for check-ins: Session moderation was divided between my co-researcher and me. We preemptively scheduled check-in meetings where we reviewed our progress and themes as they emerged. This approach helped us gradually create a report outline and quickly move into analysis and reporting once we completed the sessions.

Report format: This study had a condensed timeline. To ensure the customer could quickly and easily review and share our findings, my co-researcher and I created a high-level findings report with some supporting quotes and clips, and screenshots from each brand app.

Technical Issues Encountered

Chick-fil-A (CFA) payment method

  • Problem: The CFA app offered the choice of a delivery from a restaurant or DoorDash. We provided participants with a CFA gift card and instructed participants to select delivery via DoorDash. But, the Chick-fil-A gift card wasn’t a valid payment method once they were on the co-branded DoorDash screen. 

  • Solution: We sent participants a Visa gift card to use in place of the CFA gift card. 

  • Impact: This delayed completion of the CFA sessions by a couple of days while we waited for Starbucks to purchase three Visa gift cards.

McDonald’s inconsistent errors

  • Problem: When attempting to place orders through the McDonald’s app, participants received errors that my co-researcher and I were unable to replicate. This prevented them from being able to submit their order.

  • Solution: With permission from Starbucks, we canceled the McDonald’s sessions and replaced them with Chipotle.

  • Impact: This delayed completion of three sessions by a couple of days and required Starbucks to purchase additional gift cards for newly recruited participants.

Result

During the readout, we recommended exploring a partial or full third party integration solution to ensure the high user expectations are met.

A few months after this study, the customer announced the decision offer their products via DoorDash and Uber Eats.

Reflection

What went well

  • Our ability to quickly pivot and address technical issues thanks to established contingency plans 

  • Partnership with Research Operations to coordinate recruiting and participant communications

  • Strong collaboration and regular check-ins amongst the UserTesting team allowed us to quickly identify themes and outline the report

  • Quick test plan development because of our ability to leverage a Figma file provided by Starbucks with screenshots of order flows

What I’d change

  • If requiring the participant to make a purchase using a gift card, I would verify the payment method you provide can be accepted (when QCing, we stopped at the payment screen) 

  • I would have increased the sample size to at least five participants per brand to help increase confidence in our findings. Unfortunately, this wasn’t an option due to Starbucks budget constraints

Deliverables

Touchpoint 1: Unmoderated test plan snapshot

High-level findings report snapshot

Touchpoint 2: Moderated discussion guide snapshot

High-level findings opportunities snapshot


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